| General WIPs | |
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+10Quantum Industries Thomas_Z Sylphion Forte JakTheMad Eroomdivad BiO RichTheWolf257 LTE the Mechanier Ariklego 14 posters |
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LTE the Mechanier Engineer
Posts : 217 Join date : 2012-06-30 Age : 26
| Subject: Re: General WIPs 9/18/2012, 7:23 pm | |
| - Ariklego wrote:
- You've GOT to be kidding me... They took away the ability to recolor more than one brick at once? Whoever put THAT into LDD needs to get dragged outside and shot.
... erm, okay... | |
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Ariklego Engineer
Posts : 255 Join date : 2012-04-12 Age : 28 Location : Somewhere between Here and Timbuktu
| Subject: Re: General WIPs 9/18/2012, 7:48 pm | |
| - LTE the Mechanier wrote:
- Ariklego wrote:
- You've GOT to be kidding me... They took away the ability to recolor more than one brick at once? Whoever put THAT into LDD needs to get dragged outside and shot.
... erm, okay... In LDD, they took away the ability to drag over multiple bricks with a selection tool and recolor them with the paint tool. ...Which means I have to recolor 1,000+ piece models by spending an hour clicking on each individual piece I may not like the color of. You know, I think I might switch back to LDD 4.2... | |
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RichTheWolf257 Bronze Mechanier
Posts : 534 Join date : 2012-04-04 Age : 28 Location : Out there.... Thataway!
| Subject: Re: General WIPs 9/18/2012, 10:11 pm | |
| - Ariklego wrote:
- You've GOT to be kidding me... They took away the ability to recolor more than one brick at once? Whoever put THAT into LDD needs to get dragged outside and shot.
Solution: Select the bricks you want to color >paint tool >select color >Click on the color you want >viola. | |
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Ariklego Engineer
Posts : 255 Join date : 2012-04-12 Age : 28 Location : Somewhere between Here and Timbuktu
| Subject: Re: General WIPs 9/18/2012, 11:19 pm | |
| - RichTheWolf257 wrote:
- Ariklego wrote:
- You've GOT to be kidding me... They took away the ability to recolor more than one brick at once? Whoever put THAT into LDD needs to get dragged outside and shot.
Solution: Select the bricks you want to color >paint tool >select color >Click on the color you want >viola. *gasp* W000000000T!!! *Hugs you* You're a life saver, Rich! (not the cherry-flavored gummy variety, mind you ) | |
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RichTheWolf257 Bronze Mechanier
Posts : 534 Join date : 2012-04-04 Age : 28 Location : Out there.... Thataway!
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Ariklego Engineer
Posts : 255 Join date : 2012-04-12 Age : 28 Location : Somewhere between Here and Timbuktu
| Subject: Re: General WIPs 9/19/2012, 4:12 pm | |
| - RichTheWolf257 wrote:
- *Hugs you back* Glad to help! ;P
Hey, what do you say we get our roleplay back in gear? I suspect neither of us has completely finished our colony ships yet, but I really don't think it's too critical we do. I'll go dig out those rules from earlier and start adding the finer details and we ought to be able to start. | |
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RichTheWolf257 Bronze Mechanier
Posts : 534 Join date : 2012-04-04 Age : 28 Location : Out there.... Thataway!
| Subject: Re: General WIPs 9/19/2012, 7:59 pm | |
| - Ariklego wrote:
- RichTheWolf257 wrote:
- *Hugs you back* Glad to help! ;P
Hey, what do you say we get our roleplay back in gear? I suspect neither of us has completely finished our colony ships yet, but I really don't think it's too critical we do. I'll go dig out those rules from earlier and start adding the finer details and we ought to be able to start. I think we should wait untill we have our colony ships built before we get in gear. then at least we'll have something to work with. Also I'm waiting for you to finish your Colony ship because i'm stuck and in need of inspiration. | |
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LTE the Mechanier Engineer
Posts : 217 Join date : 2012-06-30 Age : 26
| Subject: Re: General WIPs 10/9/2012, 6:00 pm | |
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LTE the Mechanier Engineer
Posts : 217 Join date : 2012-06-30 Age : 26
| Subject: Re: General WIPs 10/10/2012, 11:56 am | |
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Ariklego Engineer
Posts : 255 Join date : 2012-04-12 Age : 28 Location : Somewhere between Here and Timbuktu
| Subject: Re: General WIPs 10/11/2012, 9:32 pm | |
| Hmm. Shrink down the feet a bit, and maybe put the big legs more into proportion with the small arms. Otherwise, I love it. | |
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LTE the Mechanier Engineer
Posts : 217 Join date : 2012-06-30 Age : 26
| Subject: Re: General WIPs 10/11/2012, 9:36 pm | |
| - Ariklego wrote:
- Hmm. Shrink down the feet a bit, and maybe put the big legs more into proportion with the small arms. Otherwise, I love it.
that's only a first draft. I agree with you, something about the upper body doesn't look right proportions wise. BTW, that grey one I posted a while back is up on MOCpages. | |
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RichTheWolf257 Bronze Mechanier
Posts : 534 Join date : 2012-04-04 Age : 28 Location : Out there.... Thataway!
| Subject: Re: General WIPs 10/11/2012, 10:14 pm | |
| The torso's too narrow. Also I think you should rework the feet.
Besides that, I think its pretty good! | |
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LTE the Mechanier Engineer
Posts : 217 Join date : 2012-06-30 Age : 26
| Subject: Re: General WIPs 10/16/2012, 3:47 pm | |
| Two WIPs: One to post [You must be registered and logged in to see this link.]What should I name this one? Lately I've had trouble with naming mecha. And one to finish: [You must be registered and logged in to see this link.] | |
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Forte Technician
Posts : 61 Join date : 2012-05-15 Age : 37 Location : LC NM
| Subject: Re: General WIPs 10/18/2012, 2:15 pm | |
| - LTE the Mechanier wrote:
- Two WIPs:
One to post [You must be registered and logged in to see this link.] What should I name this one? Lately I've had trouble with naming mecha. Not sure if like thigh canisters? They seem as if they would prevent full inward movement of the leg and even basic locomotion, and since the legs have articulate feet and knees I assume that this was meant to walk. Also, I'd like to see that hand-carried weapon with two symmetrical 'toothed' plates instead of one. Otherwise, a very eclectic and unique build. I can appreciate the colors used, too. | |
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LTE the Mechanier Engineer
Posts : 217 Join date : 2012-06-30 Age : 26
| Subject: Re: General WIPs 10/18/2012, 2:25 pm | |
| - Forte wrote:
- LTE the Mechanier wrote:
- Two WIPs:
One to post [You must be registered and logged in to see this link.] What should I name this one? Lately I've had trouble with naming mecha. Not sure if like thigh canisters? They seem as if they would prevent full inward movement of the leg and even basic locomotion, and since the legs have articulate feet and knees I assume that this was meant to walk. Also, I'd like to see that hand-carried weapon with two symmetrical 'toothed' plates instead of one. Otherwise, a very eclectic and unique build. I can appreciate the colors used, too. By thigh canisters you mean the grey tubes sticking out of the lower thigh, right? They don't prevent to much movement actually. It just takes really wide steps. I would've loved two toothed plated too, but I couldn't find any more. Ah well. BTW, this is up on MOCpages now. | |
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LTE the Mechanier Engineer
Posts : 217 Join date : 2012-06-30 Age : 26
| Subject: Re: General WIPs 10/18/2012, 4:54 pm | |
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Ariklego Engineer
Posts : 255 Join date : 2012-04-12 Age : 28 Location : Somewhere between Here and Timbuktu
| Subject: Re: General WIPs 10/19/2012, 4:39 pm | |
| Okay, it's probably partly the pose he's in, but that one is just awesome. | |
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LTE the Mechanier Engineer
Posts : 217 Join date : 2012-06-30 Age : 26
| Subject: Re: General WIPs 10/19/2012, 5:06 pm | |
| - Ariklego wrote:
- Okay, it's probably partly the pose he's in, but that one is just awesome.
Guess what his combat specialty is. | |
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Eroomdivad Engineer
Posts : 260 Join date : 2012-04-03 Age : 27 Location : Australia someplace
| Subject: Re: General WIPs 10/19/2012, 7:45 pm | |
| - LTE the Mechanier wrote:
- Ariklego wrote:
- Okay, it's probably partly the pose he's in, but that one is just awesome.
Guess what his combat specialty is. I reckon it's close quarters, that looks like a double-barrel aiming at the camera and a blade of some sort in the other hand. | |
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BiO The Mecherator
Posts : 264 Join date : 2012-03-06 Age : 27 Location : Richie is to exclamation marks what Bio is to ginger snaps.
| Subject: Re: General WIPs 10/19/2012, 7:58 pm | |
| LTE, a bit of a warning: the rules state no double posting before 24 hours have passed. You responding to Forte and the post directly after that only had 2-3 hours in between them. Same with the 3rd and 4th posts on this page, albeit that had a longer gap. Please keep this in mind when posting from now on. There is an edit button if you absolutely must make another post so quickly. | |
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LTE the Mechanier Engineer
Posts : 217 Join date : 2012-06-30 Age : 26
| Subject: Re: General WIPs 10/20/2012, 8:58 pm | |
| - Eroomdivad wrote:
- LTE the Mechanier wrote:
- Ariklego wrote:
- Okay, it's probably partly the pose he's in, but that one is just awesome.
Guess what his combat specialty is. I reckon it's close quarters, that looks like a double-barrel aiming at the camera and a blade of some sort in the other hand. Close but no cigar. hint: it's name is JetCom. | |
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Eroomdivad Engineer
Posts : 260 Join date : 2012-04-03 Age : 27 Location : Australia someplace
| Subject: Re: General WIPs 10/21/2012, 3:36 am | |
| - LTE the Mechanier wrote:
- Eroomdivad wrote:
- LTE the Mechanier wrote:
- Guess what his combat specialty is.
I reckon it's close quarters, that looks like a double-barrel aiming at the camera and a blade of some sort in the other hand. Close but no cigar. hint: it's name is JetCom. Hmm... that sounds like some sort of aerial/leader type mech, but that's not a combat speciality. Um, maybe aerial CQ (that's gives me an epic idea, can you imagine a mech built to fly right on up to an aircraft and tear away at it with melee and shotguns? Awesome) or some sort of anti-air but the weapons just don't fit with that so... no clue, it'll be a nice surprise. | |
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LTE the Mechanier Engineer
Posts : 217 Join date : 2012-06-30 Age : 26
| Subject: Re: General WIPs 10/21/2012, 6:54 pm | |
| - Eroomdivad wrote:
- LTE the Mechanier wrote:
- Eroomdivad wrote:
- LTE the Mechanier wrote:
- Guess what his combat specialty is.
I reckon it's close quarters, that looks like a double-barrel aiming at the camera and a blade of some sort in the other hand. Close but no cigar. hint: it's name is JetCom. Hmm... that sounds like some sort of aerial/leader type mech, but that's not a combat speciality. Um, maybe aerial CQ (that's gives me an epic idea, can you imagine a mech built to fly right on up to an aircraft and tear away at it with melee and shotguns? Awesome) or some sort of anti-air but the weapons just don't fit with that so... no clue, it'll be a nice surprise. Combat specialty: air assault Close combat. jetpack + sword + dual barrel assault rifle (not realistic, but who cares? ) | |
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Eroomdivad Engineer
Posts : 260 Join date : 2012-04-03 Age : 27 Location : Australia someplace
| Subject: Re: General WIPs 10/21/2012, 6:55 pm | |
| - LTE the Mechanier wrote:
- Combat specialty: air assault Close combat. jetpack + sword + dual barrel assault rifle (not realistic, but who cares? )
Got it! | |
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Sylphion Grease Monkey
Posts : 45 Join date : 2012-05-16 Location : Some island in South East Asia
| Subject: Re: General WIPs 10/24/2012, 9:58 am | |
| Gentlemen. I present to you, my almost complete MOC [You must be registered and logged in to see this image.]Do give critique and suggestions, as well as some techno-babble for me to include on the MOC's page when I get around posting it | |
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